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| Author |
Message |
< Bug Reports ~ Attribute Recalculation Bugfixes |
| Ben |
Posted: Thu Mar 18, 2010 12:02 pm |
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Zombie Overlord
Joined: 22 Feb 2010
Posts: 53
Location: Afghanistan
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I have gone through and rewritten the way stat, skill, and affect application is handled. The previous handling was n00b h4x0rz, but it worked to begin with - as more and more ways to change player stats and skills were invented (survival kits, classes, attachments, etc.) it became more and more difficult to manage the system. I have gone through and compiled and re-written the manner in which this code is handled on a case-by-case basis. For debugging and play-testing purposes I am going to list the instances and manners in which player attributes will be recalculated. If you notice any deviations from what I have posted, please respond in this thread and note the issue. And if at all possible, PLEASE PROVIDE A TEXT LOG OF THE BUG!
Instances in which a player will need any given attribute recalculated:
Player Trains Attribute- (PHYSIQUE) MAX_SUPPLY of all types is adjusted up 1 per point of physique
- (FITNESS) MAX_HP and MAX_MV are adjusted up 15 and 2 per point of fitness, respectively
Player Untrains attribute- (PHYSIQUE) MAX_SUPPLY of all types is adjusted down 1 per point of physique
- (FITNESS) MAX_HP and MAX_MV are adjusted down 15 and 2 per point of fitness, respectively
Player Practices Skill- (SKILL) Skill is adjusted up 1 per point practiced
Player Unpractices Skill- (SKILL) Skill is adjusted down 1 per point practiced
Player Dies or Enters the game- (FITNESS) MAX_HP and MAX_MV bonuses are removed, recalculated, and adjusted up 15 and 2 per point of fitness, respectively
- (CLASS) MAX_HP and MAX_MV class bonuses are removed, recalculated, and adjusted up for class bonuses
- (SURVIVAL) MAX_HP and MAX_MV bonuses are removed, recalculated, and adjusted up for survival kit bonuses
Player Wears equipment- (ARMOR) PHY, BIO, BAL, CTB are adjusted up according to armor values
- (ARMOR/WEAPON) Skills are adjusted up according to equipment skill values
Player Removes equipment- (ARMOR) PHY, BIO, BAL, CTB are adjusted down according to armor values
- (ARMOR/WEAPON) Skills are adjusted up according down equipment skill values
Equipment Takes Damage- (ARMOR) PHY, BIO, BAL, CTB are adjusted down according to armor values after damage
Equipment Breaks and is Removed to Inventory- (ARMOR) PHY, BIO, BAL, CTB are adjusted down according to armor values
- (ARMOR/WEAPON) Skills are adjusted down according down equipment skill values
Player Adds Survival Kit Item- (PHYSIQUE) MAX_SUPPLY of all types is adjusted down 1 per point of physique
- (FITNESS) MAX_HP and MAX_MV are adjusted down 15 and 2 per point of fitness, respectively
- (SUPPLY) MAX_HP and MAX_MV are recalculated and adjusted up or down for kit bonuses
- (ARMOR) PHY, BIO, BAL, CTB are adjusted up or down according to kit armor value bonuses
- (SKILL) Skills are adjusted up or down according to kit skill bonuses
- (SUPPLY) MAX_SUPPLY of all types is adjusted up or down according to kit bonuses
Player Removes Survival Kit Item- (PHYSIQUE) MAX_SUPPLY of all types is adjusted down 1 per point of physique
- (FITNESS) MAX_HP and MAX_MV are adjusted down 15 and 2 per point of fitness, respectively
- (SUPPLY) MAX_HP and MAX_MV are recalculated and adjusted up or down for kit bonuses
- (ARMOR) PHY, BIO, BAL, CTB are adjusted up or down according to kit armor value bonuses
- (SKILL) Skills are adjusted up or down according to kit skill bonuses
- (SUPPLY) MAX_SUPPLY of all types is adjusted up or down according to kit bonuses
Player Changes Class or Class Level- (CLASS) MAX_HP and MAX_MV are recalculated and adjusted up or down for class bonuses
- (FITNESS) MAX_HP and MAX_MV bonuses are removed, recalculated, and adjusted up or down 15 and 2 per point of fitness, respectively
- (SKILL) Skills are adjusted up or down according to class skill bonuses
- (SUPPLY) MAX_SUPPLY of all types is adjusted up or down according to class bonuses
- (ARMOR) PHY, BIO, BAL, CTB are adjusted up or down according to class armor value bonuses
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| elvang |
Posted: Sun Apr 25, 2010 8:27 am |
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Zombie
Joined: 23 Apr 2010
Posts: 1
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Max ammo in pack dropped to near-minimum first (only the AMMO+20 kit item was affecting it), then after fixing my ammo max via re-adding my kit items and switching back to soldier my Medical max dropped into the negative (at which point my current medical started skyrocketing, ended up with 8444249301319680/-15 before leaving safe house).
No idea what first caused my ammo max to drop, died and went through my usual routine, only when I got to reloading I noticed my ammo max was only 30. Hadn't leveled, practiced, trained, switched kits, or changed equipment between this death and the last.
Pre-log actions
- Died
- Started sneaking
- Removed all equipment
- Unclassed Soldier
- Classed Scientist
- Repaired all
- Wore lawnmower
- Reloaded lawnmower
- Wore all
- Checked pack after noticed low ammo max from reload
Log actions
- Removed both kit items that affect ammo
- Re-added both kit items that affect ammo
- Unclassed Scientist
- Classed Soldier
- Tried saving and logging out/in to fix pack
- Tried sleeping to fix pack
- Left safe house area to stop pack from increasing further
Code: 1345hp 223mv> pack
+---[Survival Kit]-------+---[Description]----------+
| 1. ammo belt - AMMO+20 |
| 2. survival knife - MELEE+5% |
| 3. weightlifting glov - PHYSIQUE+10 |
| 4. caffeine pills - SPEED+10 |
| 5. lucky rabbit foot - LUCK+2 |
| 6. Unavailable - |
| 7. Unavailable - |
| 8. Unavailable - |
| 9. Unavailable - |
| 10. Unavailable - |
+---[Supplies]-----------+---[Global Supplies]------+
| Ammunition: 30 / 30 | Ammunition: 0 /495 |
| Food/Water: 105/105 | Food/Water: 0 /800 |
| Fuel: 60 / 60 | Fuel: 0 /490 |
| Medical: 135/135 | Medical: 0 /525 |
+---[Parts]--------------+--------------------------+
| Mechanical: 6 | |
| Construction: 40 | |
+------------------------+--------------------------+
>> Type 'kit' to view available survival kit items
1345hp 223mv> save
Saving Elvang.
1345hp 223mv> quit
Go ahead, return to real life for now... but remember, the dead never rest.
Welcome to Raze the Dead MUD.
0) Exit from Raze the Dead MUD.
1) Enter the game.
2) Enter description.
3) Read the background story.
4) Change password.
5) Delete this character.
Make your choice: 1
You have begun a fight for your survival. You are no longer safe.
Refugee Camp (SAFEHOUSE)
+ - - + + - - - + + @ @ +
| ~ X | | X X X | | X X |
| ~ X = X = X * X = X = X X |
| ~ X | | X X X | + - = +
+ - - + + - = - + X
X X X X
+ - = + X
| X X | + = +
| X X = X = ! |
+ @ @ + + - +
[ Exits: N E S W ]
The RtD intranet terminal is here for suggestions and comments (look terminal)
Survivor Gera is resting here.
Pimp Murdoc [AFK] is standing here.
Ben - Survival of the Dead! Great movie (linkless) is standing here.
A mailman stands here, waiting to deliver e-mail.
1345hp 223mv> pack
+---[Survival Kit]-------+---[Description]----------+
| 1. ammo belt - AMMO+20 |
| 2. survival knife - MELEE+5% |
| 3. weightlifting glov - PHYSIQUE+10 |
| 4. caffeine pills - SPEED+10 |
| 5. lucky rabbit foot - LUCK+2 |
| 6. Unavailable - |
| 7. Unavailable - |
| 8. Unavailable - |
| 9. Unavailable - |
| 10. Unavailable - |
+---[Supplies]-----------+---[Global Supplies]------+
| Ammunition: 30 / 30 | Ammunition: 0 /430 |
| Food/Water: 105/105 | Food/Water: 0 /700 |
| Fuel: 60 / 60 | Fuel: 0 /410 |
| Medical: 135/135 | Medical: 0 /475 |
+---[Parts]--------------+--------------------------+
| Mechanical: 6 | |
| Construction: 40 | |
+------------------------+--------------------------+
>> Type 'kit' to view available survival kit items
1345hp 223mv> inv
You are carrying:
(125) a baseball bat
(125) a HK G3A3 automatic combat rifle
a shortwave radio (3900 kHz)
a personal ID badge
1345hp 223mv> kit
You have collected the following survival items:
[1 ] can opener - FOOD/WATER+15
[2 ] fuel jug - FUEL+15
[3 ] weightlifting gloves - PHYSIQUE+10
[4 ] adhesive bandages - HP+150
[5 ] Camelbak(tm) - FOOD/WATER+30
[6 ] arm brace - THROWING+8%
[7 ] lucky rabbit foot - LUCK+2
[8 ] kevlar panel - PHYSICAL+5%
[9 ] ceramic plate - BALLISTIC+5%
[10] electrolyte gel packet - FITNESS+10
[11] jogging insoles - FITNESS+5
[12] reserve fuel tank - FUEL+30
[13] ammo belt - AMMO+20
[14] survival knife - MELEE+5%
[15] stainless nails - REPAIR+5%
[16] caffeine pills - SPEED+10
[17] automotive fuse - VEHICLES+5%
[18] recoil pad - ACCURACY+10
[19] gas mask filter - BIOLOGICAL+5%
[20] home remedy kit - MEDICAL SUPPLY+10
[21] protein shake packet - PHYSIQUE+5
[22] survival compass - SPEED+5
[23] 25ft hemp rope - MV+25
>> Type 'pack' to view the survival pack
1345hp 223mv> kit 1 1
You replace ammo belt with can opener in slot 1.
1345hp 223mv> pack
+---[Survival Kit]-------+---[Description]----------+
| 1. can opener - FOOD/WATER+15 |
| 2. survival knife - MELEE+5% |
| 3. weightlifting glov - PHYSIQUE+10 |
| 4. caffeine pills - SPEED+10 |
| 5. lucky rabbit foot - LUCK+2 |
| 6. Unavailable - |
| 7. Unavailable - |
| 8. Unavailable - |
| 9. Unavailable - |
| 10. Unavailable - |
+---[Supplies]-----------+---[Global Supplies]------+
| Ammunition: 10 / 10 | Ammunition: 0 /430 |
| Food/Water: 110/120 | Food/Water: 0 /700 |
| Fuel: 60 / 60 | Fuel: 0 /410 |
| Medical: 135/135 | Medical: 0 /475 |
+---[Parts]--------------+--------------------------+
| Mechanical: 6 | |
| Construction: 40 | |
+------------------------+--------------------------+
>> Type 'kit' to view available survival kit items
1345hp 223mv> kit 1 13
You replace can opener with ammo belt in slot 1.
1345hp 223mv> pack
+---[Survival Kit]-------+---[Description]----------+
| 1. ammo belt - AMMO+20 |
| 2. survival knife - MELEE+5% |
| 3. weightlifting glov - PHYSIQUE+10 |
| 4. caffeine pills - SPEED+10 |
| 5. lucky rabbit foot - LUCK+2 |
| 6. Unavailable - |
| 7. Unavailable - |
| 8. Unavailable - |
| 9. Unavailable - |
| 10. Unavailable - |
+---[Supplies]-----------+---[Global Supplies]------+
| Ammunition: 10 / 30 | Ammunition: 0 /430 |
| Food/Water: 115/105 | Food/Water: 0 /700 |
| Fuel: 60 / 60 | Fuel: 0 /410 |
| Medical: 135/135 | Medical: 0 /475 |
+---[Parts]--------------+--------------------------+
| Mechanical: 6 | |
| Construction: 40 | |
+------------------------+--------------------------+
>> Type 'kit' to view available survival kit items
1345hp 223mv> kit 3 1
You replace weightlifting gloves with can opener in slot 3.
1345hp 223mv> pack
+---[Survival Kit]-------+---[Description]----------+
| 1. ammo belt - AMMO+20 |
| 2. survival knife - MELEE+5% |
| 3. can opener - FOOD/WATER+15 |
| 4. caffeine pills - SPEED+10 |
| 5. lucky rabbit foot - LUCK+2 |
| 6. Unavailable - |
| 7. Unavailable - |
| 8. Unavailable - |
| 9. Unavailable - |
| 10. Unavailable - |
+---[Supplies]-----------+---[Global Supplies]------+
| Ammunition: 15 / 30 | Ammunition: 0 /430 |
| Food/Water: 105/120 | Food/Water: 0 /700 |
| Fuel: 60 / 60 | Fuel: 0 /410 |
| Medical: 135/135 | Medical: 0 /475 |
+---[Parts]--------------+--------------------------+
| Mechanical: 6 | |
| Construction: 40 | |
+------------------------+--------------------------+
>> Type 'kit' to view available survival kit items
1345hp 223mv> kit 3 3
You replace can opener with weightlifting gloves in slot 3.
1345hp 223mv> pack
+---[Survival Kit]-------+---[Description]----------+
| 1. ammo belt - AMMO+20 |
| 2. survival knife - MELEE+5% |
| 3. weightlifting glov - PHYSIQUE+10 |
| 4. caffeine pills - SPEED+10 |
| 5. lucky rabbit foot - LUCK+2 |
| 6. Unavailable - |
| 7. Unavailable - |
| 8. Unavailable - |
| 9. Unavailable - |
| 10. Unavailable - |
+---[Supplies]-----------+---[Global Supplies]------+
| Ammunition: 25 / 80 | Ammunition: 0 /430 |
| Food/Water: 115/105 | Food/Water: 0 /700 |
| Fuel: 60 / 60 | Fuel: 0 /410 |
| Medical: 135/ 60 | Medical: 0 /475 |
+---[Parts]--------------+--------------------------+
| Mechanical: 6 | |
| Construction: 40 | |
+------------------------+--------------------------+
>> Type 'kit' to view available survival kit items
1345hp 223mv> eq
You are using:
<worn> (125) a neoprene neck protector
<worn> (125) a lightweight kevlar vest
<worn> (125) a German-issue WWII Luftwaffe helmet
<worn> (125) neoprene knee pads
<worn> (125) (URAB) durashock urban-recon/assault boots
<worn> (125) fingerless black leather gloves
<worn> (125) neoprene elbow pads
<worn> (125) a low visibility hunting vest
<worn> (125) an escape and evade pack
<worn> (125) shatterproof tactical goggles
<two> (125) a goresplattered Troy-Bilt 21" lawnmower
<held> (125) a Shaka style Zulu war shield
1345hp 223mv> class
You have [ 0] class point(s) remaining.
-- Soldier ------------ -- Scientist ---------- -- Survivalist --------
[ ] Infantry [1] Engineer [ ] Ninja
|+100 Move Points (MV) |Infection Immunity |+10 Fitness Attr
|+15 Shield CTB |+25% Repair Skill |+15 Speed Attr
|+50 Max Ammo Supply |+75 Max Med Supply |+15% Evasion Skill
|Overkill |Repair++ |Iron Chef
[ ] Spartan [ ] Medtech [ ] Fortune
|+15% Combat Skills |+20% Medical Skill |+15% Salvage Skill
|+20% PHY/BIO/BAL Armor |+15 Survival Attr |+5 Luck Attr
|+500 Hit Points (HP) |Medkit |+20% Supply Crdt Gain
1345hp 223mv> unclass scientist
You have decreased Scientist to 0.
You are now a Survivor.
1345hp 223mv> class soldier
You have increased Soldier to 1.
You are now a Soldier.
1345hp 323mv> pack
+---[Survival Kit]-------+---[Description]----------+
| 1. ammo belt - AMMO+20 |
| 2. survival knife - MELEE+5% |
| 3. weightlifting glov - PHYSIQUE+10 |
| 4. caffeine pills - SPEED+10 |
| 5. lucky rabbit foot - LUCK+2 |
| 6. Unavailable - |
| 7. Unavailable - |
| 8. Unavailable - |
| 9. Unavailable - |
| 10. Unavailable - |
+---[Supplies]-----------+---[Global Supplies]------+
| Ammunition: 55 /130 | Ammunition: 0 /430 |
| Food/Water: 105/105 | Food/Water: 0 /700 |
| Fuel: 60 / 60 | Fuel: 0 /410 |
| Medical: 120/-15 | Medical: 0 /475 |
+---[Parts]--------------+--------------------------+
| Mechanical: 6 | |
| Construction: 40 | |
+------------------------+--------------------------+
>> Type 'kit' to view available survival kit items
1345hp 323mv> sleep
You go to sleep.
1345hp 323mv> score
Your scorecard:
Name [ Elvang] >> Your name
Sex [ Male] >> Your sex
Level [ 27] >> Your character level
Karma [ Good] >> Your karma
Hit(HP) [ 1345/1345] >> Your Hit Points
Move(MV) [ 323/323] >> Your Movement Points
Money [ $165 SC] >> The number of Supply Credits you have on-hand
PKills [ 0] >> The number of players you have killed
PDeaths [ 1] >> The number of times players have killed you
ZPK [ 1057] >> Zombies you have indiscriminately slaughtered
Progress [******* ] >> Advancement Progress
________________________
1345hp 323mv> prac
You have [0] practices remaining.
You know of the following skills:
Melee [70%+8% +5% ] >> Unarmed and hand-to-hand weapons
Firearms [0% +17%+2% ] >> Weapons that fire projectiles
Throwing [0% +17%+0% ] >> Weapons that can be thrown
Evasion [70%+12%+12%] >> Stealth, dodge, and awareness
Repair [0% +16%+0% ] >> Ability to create and repair
Medical [0% +0% +0% ] >> Medical treatment, HP/MV restoration
Vehicles [0% +0% +0% ] >> Ability to drive and repair vehicles
Salvage [16%+11%+0% ] >> Luck in salvaging items, money, and equipment
________________________
1345hp 323mv> pack
1345hp 323mv> wake
You awaken, and sit up.
1345hp 323mv> stand
You stand up.
1345hp 323mv> l
[ROOM: Refugee Camp (SAFEHOUSE)] [AREA: Refugee Camp]
+ - - + + - - - + + @ @ +
| ~ X | | X X X | | X X |
| ~ X = X = X * X = X = X X |
| ~ X | | X X X | + - = +
+ - - + + - = - + X
X X X X
+ - = + X
| X X | + = +
| X X = X = ! |
+ @ @ + + - +
[ Exits: N E S W ]
The RtD intranet terminal is here for suggestions and comments (look terminal)
Pimp Murdoc is standing here.
[TEAM ZOMBIE] Ben - Survival of the Dead! Great movie is standing here.
a mailman is standing here.
1345hp 323mv> pack
+---[Survival Kit]-------+---[Description]----------+
| 1. ammo belt - AMMO+20 |
| 2. survival knife - MELEE+5% |
| 3. weightlifting glov - PHYSIQUE+10 |
| 4. caffeine pills - SPEED+10 |
| 5. lucky rabbit foot - LUCK+2 |
| 6. Unavailable - |
| 7. Unavailable - |
| 8. Unavailable - |
| 9. Unavailable - |
| 10. Unavailable - |
+---[Supplies]-----------+---[Global Supplies]------+
| Ammunition: 115/130 | Ammunition: 0 /430 |
| Food/Water: 105/105 | Food/Water: 0 /700 |
| Fuel: 60 / 60 | Fuel: 0 /410 |
| Medical: 491520/-15 | Medical: 0 /475 |
+---[Parts]--------------+--------------------------+
| Mechanical: 6 | |
| Construction: 40 | |
+------------------------+--------------------------+
>> Type 'kit' to view available survival kit items
1345hp 323mv> pack
+---[Survival Kit]-------+---[Description]----------+
| 1. ammo belt - AMMO+20 |
| 2. survival knife - MELEE+5% |
| 3. weightlifting glov - PHYSIQUE+10 |
| 4. caffeine pills - SPEED+10 |
| 5. lucky rabbit foot - LUCK+2 |
| 6. Unavailable - |
| 7. Unavailable - |
| 8. Unavailable - |
| 9. Unavailable - |
| 10. Unavailable - |
+---[Supplies]-----------+---[Global Supplies]------+
| Ammunition: 130/130 | Ammunition: 0 /430 |
| Food/Water: 105/105 | Food/Water: 0 /700 |
| Fuel: 60 / 60 | Fuel: 0 /410 |
| Medical: 503316480/-15 | Medical: 0 /475 |
+---[Parts]--------------+--------------------------+
| Mechanical: 6 | |
| Construction: 40 | |
+------------------------+--------------------------+
>> Type 'kit' to view available survival kit items
1345hp 323mv> pack "| Medical: 503316480/-15 | Medical: 0 /475 |"
+---[Survival Kit]-------+---[Description]----------+
| 1. ammo belt - AMMO+20 |
| 2. survival knife - MELEE+5% |
| 3. weightlifting glov - PHYSIQUE+10 |
| 4. caffeine pills - SPEED+10 |
| 5. lucky rabbit foot - LUCK+2 |
| 6. Unavailable - |
| 7. Unavailable - |
| 8. Unavailable - |
| 9. Unavailable - |
| 10. Unavailable - |
+---[Supplies]-----------+---[Global Supplies]------+
| Ammunition: 130/130 | Ammunition: 0 /430 |
| Food/Water: 105/105 | Food/Water: 0 /700 |
| Fuel: 60 / 60 | Fuel: 0 /410 |
| Medical: 1006632960/-15 | Medical: 0 /475 |
+---[Parts]--------------+--------------------------+
| Mechanical: 6 | |
| Construction: 40 | |
+------------------------+--------------------------+
>> Type 'kit' to view available survival kit items
1345hp 323mv> pack
+---[Survival Kit]-------+---[Description]----------+
| 1. ammo belt - AMMO+20 |
| 2. survival knife - MELEE+5% |
| 3. weightlifting glov - PHYSIQUE+10 |
| 4. caffeine pills - SPEED+10 |
| 5. lucky rabbit foot - LUCK+2 |
| 6. Unavailable - |
| 7. Unavailable - |
| 8. Unavailable - |
| 9. Unavailable - |
| 10. Unavailable - |
+---[Supplies]-----------+---[Global Supplies]------+
| Ammunition: 130/130 | Ammunition: 0 /430 |
| Food/Water: 105/105 | Food/Water: 0 /700 |
| Fuel: 60 / 60 | Fuel: 0 /410 |
| Medical: 2013265920/-15 | Medical: 0 /475 |
+---[Parts]--------------+--------------------------+
| Mechanical: 6 | |
| Construction: 40 | |
+------------------------+--------------------------+
>> Type 'kit' to view available survival kit items
1345hp 323mv> s
You walk south.
[ROOM: Refugee Camp] [AREA: Refugee Camp]
+ - - + + - - - + + @ @ +
| ~ X | | X X X | | X X |
| ~ X = X = X S X = X = X X |
| ~ X | | X * X | + - = +
+ - - + + - = - + X
X X X X
+ - = + X
| X X | + = +
| X X = X = ! |
+ @ @ + + - +
[ Exits: N E S W ]
(02) a sleeveless denim jacket with a Venom patch is wadded up here.
(02) ( 10) black Napalm Death sweat shorts
( 32) I survived RtD Beta 1.0 and all I got was this shitty t-shirt
an army-issue sleeping cot is stretched out here.
1345hp 323mv> pack
+---[Survival Kit]-------+---[Description]----------+
| 1. ammo belt - AMMO+20 |
| 2. survival knife - MELEE+5% |
| 3. weightlifting glov - PHYSIQUE+10 |
| 4. caffeine pills - SPEED+10 |
| 5. lucky rabbit foot - LUCK+2 |
| 6. Unavailable - |
| 7. Unavailable - |
| 8. Unavailable - |
| 9. Unavailable - |
| 10. Unavailable - |
+---[Supplies]-----------+---[Global Supplies]------+
| Ammunition: 130/130 | Ammunition: 0 /495 |
| Food/Water: 105/105 | Food/Water: 0 /800 |
| Fuel: 60 / 60 | Fuel: 0 /490 |
| Medical: 4026531840/-15 | Medical: 0 /525 |
+---[Parts]--------------+--------------------------+
| Mechanical: 6 | |
| Construction: 40 | |
+------------------------+--------------------------+
>> Type 'kit' to view available survival kit items
1345hp 323mv> pack
+---[Survival Kit]-------+---[Description]----------+
| 1. ammo belt - AMMO+20 |
| 2. survival knife - MELEE+5% |
| 3. weightlifting glov - PHYSIQUE+10 |
| 4. caffeine pills - SPEED+10 |
| 5. lucky rabbit foot - LUCK+2 |
| 6. Unavailable - |
| 7. Unavailable - |
| 8. Unavailable - |
| 9. Unavailable - |
| 10. Unavailable - |
+---[Supplies]-----------+---[Global Supplies]------+
| Ammunition: 130/130 | Ammunition: 0 /495 |
| Food/Water: 105/105 | Food/Water: 0 /800 |
| Fuel: 60 / 60 | Fuel: 0 /490 |
| Medical: 4026531840/-15 | Medical: 0 /525 |
+---[Parts]--------------+--------------------------+
| Mechanical: 6 | |
| Construction: 40 | |
+------------------------+--------------------------+
>> Type 'kit' to view available survival kit items
1345hp 323mv>
EDIT: Switching my class from soldier to scientist sets my max medical to 60, but if I switch back to soldier I'm back to -15. I'm haven't worn any items that modify medical.
EDIT2: Just noticed that my CTB also apparently has a base value of -30%. |
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